- Way better gun handling and slight DPM advantage than the British TD. These guns could potentially be installed on relatively light Panther or Tiger based vehicles, but in reality only one carrier was built, the 17 cm Kanone 72 (Sfl) Geschuetzwagen Tiger otherwise known as Grille 17. And even just a simple 3 man platoon can greatly increase your performance in random battles (keeping you safe from flanking attempts, covering your own advance, etc). Unfortunately your size means three very bad things: first of all, your camouflage is downright horrible, you'll be spotted quite easily. Even the turret used in the blueprint is the Maus turret from January 1st, 1943, also proposed for the Tiger-Maus.
The lifetime of the Maus assault gun was not long. Although moving the tank back and forward quickly while angling the hull at 45 degrees and the turret at 25 makes the turret ring, lower plate and the side of the tracks harder to hit.
E-100 Technical Drawing. This is quite intimidating, as it's almost half the HP on most tier X tanks. You have a measly 8.96 hp/t, which gives you mediocre acceleration, and a poor traverse speed as well. It was also suggested that a 30 mm automatic AA gun should be added to the top of the Sturmgeschutz Maus, but the idea was rejected on the assumption that the vehicle would be accompanied by SPAAG vehicles. In parallel with trying to revive the E-100 as a tank, work continued to convert it to a tank destroyer. note that it share similar turret with Maus II turret as compared to the initial Maus turret. HEAT ammo has highest penetration in the game (420mm).
The aforementioned turret design was not even considered. The G.W. - Terrible camouflage values and overral bad mobility.
The E-100 could only be obtained in the special tournament events, making its acquirement rare to the point of being one of the rarest tank in the game.
The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value.
The E-100 version had its mass reduced to 35 tons by reducing the thickness of side armour to 80 mm. It is also quite effective at holding a defensive position at the end of a corridor. This makes you one of the most feared tanks on the battlefield, so use this to your advantage. Blueprint of the installation of the 15 cm StuK L/68 with an automatic control system in the E-100. It is not known who the intended target for these monsters was, but both guns appear in Guderian's report detailing potential developments on April 7th, 1944. During the long reload time, it's advised that the player angles the turret by about 25° which will make the effective armor of the turret as thick as 300 mm on both front and on the exposed side of the turret. This turret was presented in World of Tanks as E-100's turret. As for the vehicle itself, no blueprints remain. - Due to it's horrible reload time (+20's), missing shoots hurts its already poor DPM. The Jagdpanzer E 100 marks the end of its German tank destroyer line.- Incredible single-shot power. This fact did not stop the creators, and the tank was partially assembled. You DO NOT want to waste a shot when your reload time is almost half a minute. Combined with the front-mounted transmission, you are at high risk for engine damage, so a fire extinguisher is a must. Their presence will ensure that no one dares to chase you after delivering your shot and falling back for reloading.