Compared to climbing the SPG tech tree, you’ll need 177,730, or about 50,000 points more. French are fun (fast and good camo but low damage) and USA (M44 and M12) are good all-rounders.I'm still working on the T28 missions so not sure about the higher onesYes and no many of the Russian SPGs have a narrow gun arc the S-51 is 8 degrees total so 4 left 4 right that is not very much.So in most cases you have to move the hull when a target appears because its usually outside that narrow area.Its top gun is good and splash is good, but you must know the maps and usual approach routs so you can set up in advance.I got it because of the PMs and also because the tier 10 Russian SPG is apparently very good though again it has a narrow firing arc.i need an artillery for missions and I plan on playing with the kv 2 aswell so the S 51 would look as a good choice for missions and I dont need him right now.
Compared to climbing the SPG tech tree, you’ll need 177,730, or about 50,000 points more. If you climbed the medium tank path, and jumped directly from KV to S-51 (tier 6) :- S-51 - 127320 points You can reach a tier 6 SPG with just 127,320 points if you transferred from a KV. Xbox Live Gold membership (sold separately) required on Xbox consoles. the problem with it is the 1.1 spread wich makes it RNG dependend, and the shells are slow......Yes it is good for missions like kill 2 tanks with one boom.
Outside of a crew of 1 commander only, 100% crew is a fiction. The elevation angle was relatively small, and the recoil was so strong that the crew could not hold on their seats. The 203-mm B-4 howitzer was mounted on the restored hull of a KV-1S. Another important reason was the lack of the B-4 howitzer, which was not in production-scale numbers. Default file name is S_51.dds. Community members share their tips.
Tips needed - posted in SPGs/Artillery: Ok so I just bought the S-51 arti and grinded the extra xp i needed for the big gun. Like the G.W.
The severe recoil, large size and weight of its projectiles, and the extreme discomfort for the crew would require the installation of a rammer/loader. The ammo count is low -- only 12 rounds. Anyone used the S-51 artillery?
- posted in Soviet Vehicles: Just wondering, anyone actually buy the S-51 after the KV-2? In return, engineers and design bureaus TsAKB plant number 100 had developed a version of an SPG on the chassis of a heavy tank, with the installation of a 152-mm howitzer BL-2. S-51 is a complete RNG fest, long reload, not accurate, very limited traverse but does huge damage. If you do the math, the same goes for the German tree. Sometimes it feels very accurate, sometimes you'll want to smack your screen. The S-51 was powered by a four-stroke V-shaped 12-cylinder diesel engine V-2K.
If you climbed the medium tank path, and jumped directly from KV to S-51 (tier 6) :- S-51 - 127320 points You can reach a tier 6 SPG with just 127,320 points if you transferred from a KV. After comparing all the data obtained in the COD, it was felt that the S-51 still be sent to production, but to no success. Is it still a good artillery or should i go for another artillery?The S-51 needs 2 camping teams to make the top 203mm guns 53s reload work coupled with the extremely narrow arc of the gun and ~8s aimtime that don't make it a very flexible arty to play. However, when firing a full charge, the S-59 began to have problems similar to that of the S-51, so mass production of the unit was not raised. World of Tanks is a massively multiplayer online game featuring combat vehicles from the mid-20th century. Within weeks, some preliminary drafts were presented from plant № 100 NKTP, CB Uralmash, and TsAKB. Like the G.W. To this end, it was decided to establish a howitzer on the chassis of an unaltered KV-1S anyways, which was not the best solution. fun fact.
It is clear that the development of plant number 100 and UZTM won't give adequate fire support due to its technological complexity.
Die Object 212 ist dann eher wieder eine Abstufung : man kann zwar die 203mm BR-4 der S-51 übernehmen, braucht dazu aber erstmal die verbesserten Ketten für 15300XP + 29.700Cr.
The development of a prototype started in January 1944. Despite successful trials, the S-51 never entered mass production.Often nicknamed by the players as "The Unicorn" for its impressively long barrel when held upwards when aiming, right out of the box it has the Along with its counterpart the SU-14-1 the S-51 carries a massive-for-its-tier 203mm gun, but it pays dearly for that power. According to factory records, S-59 received the chassis and body from the IP-85, but according to a report on the tests, the self-propelled gun had the "improved chassis of the heavy KV tank ". S-51 crew skills/equip. The wiki site doesnt have much good to say about it, and I dont think Ive ever seen one on game. Should i buy another piece of equip to replace the camo net?
There is some discrepancy in the data on the type of equipment. The engine can produce 600 hp allowing the vehicle to travel at 35 km/h. Become a part of free to play mmo tank game Ask questions, get answers. Our website uses cookies so that we can provide a better service. However, interest in high powered artillery was so great that it was still not finished was transferred to ANIOP. Don't bother with it, it's just useless. First of all, the issue of using KV-1S chassis was resolved in December 1942: the required amount of modifications for heavy self-propelled guns was only possible with the serious alteration of serial machines.
Here's a fine example of that in a game I played quite recently on January 14th: I don't own one myself, but I know a pretty good player (WN8 = 1297) who hates it passionately.S-51 is a complete RNG fest, long reload, not accurate, very limited traverse but does huge damage. Game Guides and Tutorials.